How to Build and Market a Game
How to Build and Market a Game
October 12, 2024
How to develop and market a game by focusing on key strengths, player feedback, and targeted marketing.
- Target an underserved genre
- Be the best in at least one aspect (narrative, mechanics, art, etc.)
- Capture a niche audience that will love your game early on
- Design for streaming to enhance discoverability (optional but recommended)
Development Process:
- Feedback loops: Continuously involve players
- Prototyping stages:
- Narrative-driven paper prototype
- Virtual paper prototype for game mechanics
- Interactive software prototype
- MVP (Minimal Viable Product)
Marketing Strategy:
- Attend conferences and festivals
- Leverage Reddit and Discord communities
- Collaborate with YouTube influencers and streamers
- Post social media teasers
- Launch an early access version for feedback and early sales